package com.youku.data
{
   public class PartenerSkinData extends Object
   {
      
      public function PartenerSkinData() {
         super();
         this._status = 0;
         this._controllbar_bg = 0;
         this._controllbar_btn = 0;
         this._isControllbarDiv = false;
         this._progressbar_cached = 0;
         this._progressbar_played = 0;
         this._progressbar_cacheless = 0;
         this._progressbar_dot = 0;
         this._isProgressbarDiv = false;
         this._setup_btn = 0;
         this._setup_txt = 0;
         this._isSetupDiv = false;
      }
      
      private var _status:int;
      
      private var _controllbar_bg:int;
      
      private var _controllbar_btn:int;
      
      private var _isControllbarDiv:Boolean;
      
      private var _progressbar_cached:int;
      
      private var _progressbar_played:int;
      
      private var _progressbar_cacheless:int;
      
      private var _progressbar_dot:int;
      
      private var _isProgressbarDiv:Boolean;
      
      private var _setup_btn:int;
      
      private var _setup_txt:int;
      
      private var _isSetupDiv:Boolean;
      
      public function get controllbar_bg() : int {
         return this._controllbar_bg;
      }
      
      public function set controllbar_bg(param1:int) : void {
         this._controllbar_bg = param1;
      }
      
      public function get controllbar_btn() : int {
         return this._controllbar_btn;
      }
      
      public function set controllbar_btn(param1:int) : void {
         this._controllbar_btn = param1;
      }
      
      public function get isControllbarDiv() : Boolean {
         return this._isControllbarDiv;
      }
      
      public function set isControllbarDiv(param1:Boolean) : void {
         this._isControllbarDiv = param1;
      }
      
      public function get progressbar_cached() : int {
         return this._progressbar_cached;
      }
      
      public function set progressbar_cached(param1:int) : void {
         this._progressbar_cached = param1;
      }
      
      public function get progressbar_played() : int {
         return this._progressbar_played;
      }
      
      public function set progressbar_played(param1:int) : void {
         this._progressbar_played = param1;
      }
      
      public function get progressbar_cacheless() : int {
         return this._progressbar_cacheless;
      }
      
      public function set progressbar_cacheless(param1:int) : void {
         this._progressbar_cacheless = param1;
      }
      
      public function get progressbar_dot() : int {
         return this._progressbar_dot;
      }
      
      public function set progressbar_dot(param1:int) : void {
         this._progressbar_dot = param1;
      }
      
      public function get isProgressbarDiv() : Boolean {
         return this._isProgressbarDiv;
      }
      
      public function set isProgressbarDiv(param1:Boolean) : void {
         this._isProgressbarDiv = param1;
      }
      
      public function get setup_btn() : int {
         return this._setup_btn;
      }
      
      public function set setup_btn(param1:int) : void {
         this._setup_btn = param1;
      }
      
      public function get setup_txt() : int {
         return this._setup_txt;
      }
      
      public function set setup_txt(param1:int) : void {
         this._setup_txt = param1;
      }
      
      public function get isSetupDiv() : Boolean {
         return this._isSetupDiv;
      }
      
      public function set isSetupDiv(param1:Boolean) : void {
         this._isSetupDiv = param1;
      }
      
      public function get status() : int {
         return this._status;
      }
      
      public function set status(param1:int) : void {
         this._status = param1;
      }
   }
}
